The aeliom 1.1.2 release is available to download now... This minor version corrects some severe bugs relative to non NVidia 3D graphics paths (non optimized paths). The interface languages now include German (thanks to Maik Ludewig translation). aeliom is the place where true per-pixel rendering quality meets 3D real time exploration ! Each of your world description rarely exceeds 20 kb, but embraces more than 200 km2 of complex sky-lighted terrain with architectural elements and rich environments (fog, sky rendering, volumetric clouds with projected shadows, water reflections, waves, ...). Do not hesitate, aeliom (viewer + run-time compiler) is free for personal use ! Download & try it !
The forum (main menu / community / forum) is open !
Thanks to the fabulous phpBB technology, the forum will open in a few day !
A new site section is accessible. The project status page (main menu / community / project status) will allow you to follow aeliom and upcoming products development progression. To date, you will find some information about the next aeliom version (1.1.2), the future aeliom major release (2.0), and about our worlds modeller : aeliom forge.
The aeliom portal was partially re-designed. The main menu is more accessible, we improve the color palettes and patterns, the news become available through a single column... We transfer the aeliom specifications and features from the news to the new products pages. Finally, most pages are now displayed into the main window (less pop-up windows).
Merry Christmas and best wishes for a happy New Year !
Even if you hear of us there is just 2 months, this is today the first birthday of iLuaC software.
The aeliom new release (1.1.1) is here. aeliom allows you to create and to explore in real time amazing virtual landscapes thanks to its powerful high level language. In addition to the fixed bugs, we add some new functionalities :
aeliom is the place where true per-pixel rendering quality meets 3D real time exploration ! Each of your world description rarely exceeds 20 kb, but embraces more than 200 km2 of complex sky-lighted terrain with architectural elements and rich environments (fog, sky rendering, volumetric clouds with projected shadows, water reflections, waves, ...). Do not hesitate, aeliom (viewer + run-time compiler) is free for personal use ! Download & try it !
Most of the known aeliom 1.0.3 bugs are now fixed. Otherwise we choose to merge the 1.0.4 release with 1.1.0, that will add some cool new functionalities (Ogg Vorbis codec support for sound), and a better ATI Radeon support. aeliom 1.1.0 will be available in the beginning/middle of September. Thanks for your patience.
Please be patient...
It seems that some of you encounter a major problem when launching aeliom. The application crashes with the message 'Virtual Memory Error : Not enough Memory for Large Area'.
Welcome aelionaut ! The aeliom portal is now accessible ! It was design to provide you all the good stuff that evolve round aeliom system. You will find FAQ, documentation, last version of the aeliom software, gallery and worlds, and many more to come. It will be the best place to share advices about aeliom world conception.
We also make use of chip-designers specific extensions (essentially nvidia), such as vertex range or texture shader ones, to provide you the best experience ever. aeliom was built with OpenGL 2.0 target in mind... If you take an interest in OpenGL programming, we firmly suggest you to acquire this book.
Our (really) modest contribution to this book : Color plate 24. 2 pages before the Quake screenshots ;) We are really proud of this !
Want to build and share experiences with other aelionaut, through your best aeliom universes ? We imagine a way to connect your creations with games : aeliom games let you imagine infinite ways to add consistency in aeliom worlds ! First aeliom games will appear in 2003.
We want it powerful... So we create the aeliom language... We want it as simple as playing Lego... So we are developing aeliom forge ! No need to write shaders with the aeliom language, or to describe geometric structures by hand. aeliom forge allows to drag&drop pre-constructed elements from libraries (forms, materials, environments, ...), and let you modify or create yours. aeliom forge will be available by the end of the year (2002 ;-)... We will provide a pro version a few month later. Stay tuned !
iLuSEON engine consists of several innovation in 3D RT rendering. The iLuSEON engine allows :
Contact us to get more information about our licensing programs.
After two years of research and development, we are proud to reveal aeliom, our sophisticated platform dedicated to real-time visualization and conception of 3D virtual landscapes and outdoor architectures. aeliom allows you to develop amazing virtual landscapes thanks to its powerful high level language.
Each of your world description rarely exceeds 20 kb, but embraces more than 200 km2 of complex sky-lighted terrain with architectural elements and rich environments (fog, sky rendering, volumetric clouds with projected shadows, water reflections, waves, ...). Do not hesitate, aeliom (viewer + run-time compiler) is free for personal use ! Download & try it ! |
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Webmaster contact : webmaster@iluac.com | ©2002 iLuaC software, All rights reserved |